Sword Art Online Recoded
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Post by Worth Sun Oct 11, 2015 10:30 am

Here's a quick suggestion;

Pickpocketing!

Or a mugging!

Make a dice called 'Crime Dice'

And have a certain chance to be successful.

If you're successful, your cursor stays green.

If you lose, you turn orange.

Thoughts on it?
Worth
Worth


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Post by Kerii Sun Oct 11, 2015 10:53 am

I personally don't think that, that's the best idea. That would enable other players to steal from other players as in taking their items and Col. With the dice, it would give the player who's getting stolen from no opportunity to take back their items. It's just not fair to the other players.
Kerii
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Post by Worth Sun Oct 11, 2015 10:55 am

Maybe a retaliation dice? Like a counter? If it fails, a chase dice?

I'm just thinking about reputation capabilities.
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Post by Kerii Sun Oct 11, 2015 11:00 am

Reputation is based on killing people or attacking them, not stealing from them, and what if the countering fails? It still won't be fair.
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